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Save game cleaner
Save game cleaner







I'm trying to understand more how this all works. So then, the OpenMW way is cleaning the save file in the same way that save cleaner software works by removing unused references and scripts? Just automatically without user input? Vanilla mods that require to clean a save to install/uninstall and such don't need the extra step like before by the user? And yes I'm keeping many saves and backups. When you say that all references originating from the old esp are deleted, is that a new behavior by OpenMW or is Vanilla Morrowind doing the same? Can you please explain a bit more why this process isn't perfect? As in existing objects you gained (like gold) would stay with you even if you deleted an esp that gave a quest with a gold reward, but would removing the esp remove the quest from the journal and npcs added with it? If such plugin were to be reactivated, would the quest be able to be restarted as if it never was done in the first place with the OpenMW implementation? Are scripts kept track of in the OpenMW save file format and deleted from runtime when an esp that added them is removed? I'd still use more than one save slot and have some backups, in any case.Īs to the necessity of other tools, I think we'd need to know more about what they actually do in order to judge that. For this reason I would always recommend a two step process that has saved many a game. The main issue facing this type of tool is that SSE saves are compressed with a variant of LZ77 and nobody has quite figured out how to access them yet. This is IMO the best save cleaner for Skyrim.

save game cleaner

You can usually fix anything with the console. Markdf is working on porting his Skyrim Tools to SSE. Since Morrowind is a game that one can spend hundreds of hours on multiple playthroughs it would be sad to have an unusable save after some weird bug that halts progress or corrupts scripts, etc.









Save game cleaner